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Common Enemies are characters or monsters that are encountered more frequently and are on a short respawn timer. Here is a list of the current known common enemies.

Pillar Mountains Edit

(For more info on Pillar Mountains please refer to the Pillar Mountains article.)

Green Slime: No one really knows where they came from, but there sure are alot of them. They love eating stuff, and keep it all in their bodies as trophies.

Rabby: Rabbies are known as gentle creatures and are friendly unless attacked.

Mrs. Bee: Mrs. Bee is a bee that will stalk and attack players. They attack players by swooping down from the air. Mrs. Bee's can only be hit while they are in their attack motion. Blocking their attack with a shield temporarily stuns them.

Evergrind Fields (East, West, South) Edit

(For more info on the Evergrind Fields please refer to the East, West or South articles.)

Boar: These overgrown hogs roam around the South and West Evergrind Fields. Travellers should take care, as they can charge straight at you if they feel threatened. (Evergrind Fields West & South)

Bloomo : A giant flower that attacks using it's vines. They use a small flower as disguise in order to lure travellers near, only to reveal their true form once you get too close. (Evergrind Fields East)

Rabby : Rabbies are known as gentle creatures and are friendly unless attacked. (Evergrind Fields East, West & South)

Flying Fortress Edit

(For more info on Flying Fortress please refer to the Flying Fortress article.)

Pecko: The Pecko is a giant bird that has made the temple grounds its home, and is quite merciless when it comes to defending its territory! It’s a tanky, quite mobile enemy with a large attack range thanks to its ability to stretch its neck.

Wisp : The Wisp is a small, fast harass unit that fires homing projectiles at players. Trying to fight tougher enemies with Wisp projectiles chasing makes any fight twice as tough, so you’ll want to hunt these things down quickly.

Guardian: The Guardian was created mainly to support other robots in combat, although with the help of other guardians, it has some offensive capability as well.

Brawler Bot: Brawler Bots are expert fighters, designed to flank and outwit their opponents, followed by a deadly offense. Despite being powerful, they're not all that heavy and will be stunned by attacks.

Pumpkin Woods Edit

(For more info on Pumpkin Woods please refer to the Pumpkin Woods article.)

Jumpkin: Basic Melee Pumpkin, Rushes player with high speed and quick melee attacks. Very weak but in numbers can be deadly.

Halloweed: It uses his vines to whack players that are close to him. It will also burrow and chase you underground if you’re out of his reach for too long!

Scarecrow: A tanky, melee type that can withstand several hits before going into hitstun. Using the shield to find openings is a dominant strategy here.

Ghosty: A harass type enemy, which stays invisible until it is in position for an attack. It appears as it charges, so you have some time to react, but will fade away again soon after the attack is finished. You’ll want to dispose of these buggers as soon as you see them! They are trickster ghosts of sorts, waiting around for unwary travelers to play with.

Lantern Jack: A ranged type, and fires small projectiles at the players. He also scales with the number of players, shooting more projectiles if there are many players. His flames can be blocked with a shield, or even reflected if timed properly!

Seasonne Edit

(For more info on Seasonne please refer to the Seasonne article.)

Yeti: Tanky enemies with a huge health pool for their zone and with the ability to freeze both players and the ground they walk on.

Frostling Rogue: The Frosting Rogues wield short sticks, which they use to distract you while they reach for coin pouch! If they steal from you, be sure to defeat them quickly before they run away with your life savings.

Frostling Scoundrel: The Frosting Scoundrels are huge cowards who don't want to get up close and personal with the people they pick fights with. Instead, they provide ranged support for the Rogues by throwing snowballs.

Blue Slime: Blue Slimes are a more dangerous version of their distant cousin, the Green Slime. The major things that sets them apart is the Blue Slimes ability to turn into a sharp, icicle-like shape whenever it attacks.

Temple of Seasons Edit

For more info on the Temple of Seasons please refer to the Temple of Seasons article.

Summer Knight: A living battle armor protecting the Temple of Seasons! One of three kinds, this being Summer.

Autumn Knight: A living battle armor protecting the Temple of Seasons! One of three kinds, this being Autumn.

Winter Knight: A living battle armor protecting the Temple of Seasons! One of three kinds, this being Winter.

Summer Mage: A living, magical cloak protecting the Temple of Seasons! One of three kinds, this being Summer.

Autumn Mage: A living, magical cloak protecting the Temple of Seasons! One of three kinds, this being Autumn.

Winter Mage: A living, magical cloak protecting the Temple of Seasons! One of three kinds, this being Winter.

Mount Bloom Edit

For more info on the Temple of Seasons please refer to the Mount Bloom article.

Spinsect: An insect with a shell made out of large crystals! A true believer in "spin to win".

Shroomie: A sort of cute and sort of dangerous mushroom found in My. Bloom. Watch out for the blinding cloud of spores!

Larvacid: A huge, non-hostile larva that minds its own business. Too bad it leaves a trail of deadly acid!

Toxic Tulip: A pretty but dangerous flower that spits out poisonous gas to deter potential threats!

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