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Health Points Edit

Health Points (HP) is how many points of damage you can recieve before dying.

Regeneration Edit

Health Points are fully regenerated upon entering a Town or City. Health Points are also partly regenerated when picking up Health Orbs.

Modifiers Edit

Equipment Edit

There are several items in-game that modifiy HP when equipped.

Birdie shirt
Type
DEF
4
MaxHP
60
Sell
250
Reward From
Amulet02
Type
MaxHP
75
Buy
400
Sell
200
Sold from
Apple
Type
DEF
12
MaxHP
10
Sell
650

Talents Edit

There is currently one talent that modifiy HP. 

Icon Levels Name Description
General adaptable 5 Adaptable Increase ATK and MATK by 1% per Talent Level
General tenacious 5 Tenacious Increases MaxHP by 2% per Talent Level
General endurance 5 Endurance Increases MaxEP by 2% per Talent Level
General surgeon 5 Surgeon Increases Crit Chance by 3% per Talent Level
General brutality 3 Brutality Increases the Critical Hit bonus damage by 5% per Talent Level
General laststand 3 Last Stand When your HP is under 20%, your DEF increases by 20% per Talent Level
General quickreflex 3 Quick Reflexes Increases the Perfect Guard activation window by 12,5% per Talent Level
General shieldbearer 3 Shield Bearer Increases movement speed when shielding by 10% per Talent Level
General multitask 5 Multitasking Increases movement speed when charging skills or spells by 8% per Talent Level
General finetaste 5 Fine Taste Increases the duration of potions by 10 per Talent Level
Icon Levels Name Description
Melee strength 5 Strength Increases ATK by 2% per Talent Level
Melee brawler 5 Brawler Landing a Normal Attack buffs your DEF by 5% per Talent Level. The buff lasts 3 seconds
Melee fencer 5 Fencer Increases ASPD by 2 per Talent Level
Melee burningweapon 3 Burning Weapon Each Normal Attack has a 5% chance (per Talent Level) to Burn enemies for 100% of your MATK
Melee chillytouch 3 Chilling Touch Each Normal Attack has a 5% chance (per Talent Level) to Chill + Slow (0,2%) enemies for 3 seconds
Melee lastbreath 3 Last Breath When your HP is under 20%, your ATK increases by 10% per Talent Level
Melee secondbreath 5 Second Wind Recover 1 EP per Talent Level every time you land a Normal Attack
Melee wit 3 Wit After using a Melee Skill, the next Magic Spell will charge up to 20% faster per Talent Level.
Melee backhanded 3 Backhander When chaining Normal Attacks, every other strike gets a damage boost of 10% per Talent Level
Melee insultinjury 3 Insult to Injury Increases melee damage dealt to target with debuffs (Burn, Chill, Slow etc) by 10% per Talent Level
Icon Levels Name Description
Magic intelligence 5 Intelligence Increases MATK by 2% per Talent Level
Magic arcanecharge 3 Arcane Charge After using a magic spell, your next Normal Attack gains [15% * spell charge] damage per Talent Level
Magic prismatic 5 Prismatic After casting a magic spell, using a spell of another element costs 7% less EP per Talent Level
Magic battlemage 5 Battle Mage After casting a magic spell, using a melee skill costs 10% less EP per Talent Level
Magic turtle 5 Turtle While charging a magic spell, your DEF is increased by 10% per Talent Level
Magic lastspark 3 Last Spark When your HP is under 20%, your MATK increases by 10% per Talent Level
Magic arcanecollar 5 Arcane Collar Decreases the EP cost of summons by 4% per Talent Level
Magic manaburn 3 Manaburn When your EP is below 50%, you gain 10% MATK per Talent Level
Magic cripplingblast 5 Crippling Cast Increases the chance of applying magical debuff effects (Burn/Chill/etc) by 15% per Talent Level
Magic snapcast 3 Snap Cast Casting a spell directly after a Perfect Guard will briefly increase MATK by 10% per Talent Level

Cards Edit

There are currently three cards in-game that modifiy HP in some way. Two cards that modify max HP and one that modifies the amount of HP regained from collecting Health Orbs.

Bloomo Card
Bloomo card
Increases Max HP by 50
Pecko Card
Pecko card
Increases Max HP by 100
Halloweed Card
Halloweed card
Increases HP regained from Health Orbs by 15%

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