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The Temple of Seasons is the second dungeon in Secrets of Grindea.

Temple entrancee

The Entrance to the Temple of Seasons

Story[]

Spoilers!

After freezing a fellow Fae and turning the Elders of Autumn and Summer with the power of The Artifact, Elder Winter proceeds to the Temple of Seasons to put an end to the cycle of seasons and keep Seasone, as well as the rest of the world, in an eternal winter. Naniva asks the Player to go after him and stop him 'Non-violently', much to the dismay of the other Fae. When in the temple the player progresses few a few rooms until they reach the First mini-boss of Autumn and Summer. Winter leaves the two other Fae elders to deal with the Player and Naniva while he prepares to end the seasons.

After Autumn and Summer are beaten they ask the Player and Naniva to stop Winter but to not hurt him, due to The Artifact corrupting him. They give the player the Spirit of Seasons before retreating back to the Fae village. The player then progresses through the west wing of the Temple with their new ability until they loop back around to the main entrance room and cause Summer in the room, unfreezing the Lake. When the player tries to cross to the right of the screen then the Season Hydra appears. Naniva says that the Hydra will only attack anything that isn't Fae so the player shouldn't worry. She then immediately realizes her mistake and the Second Mini-boss fight begins.

After the fight, the player gains access to the Right wing of the Temple on a quest for a key. Once the key is gained, the Player and Naniva go to the Hall of Elders and uses the key to open the back side passage to where Winter is. As the group enters, Naniva tries to use her Spring Fae magic to get past but results in causing a mishmash of the 3 other seasons and creates a gauntlet style hallway that the player must progress to advance. Once the player reaches the Balcony where Winter was the Hall of Seasons is opened and the player enters with Naniva. Monologuing occurs between Naniva and Winter which results in Naniva trying to defeat Winter by herself and Winter proceeding to knock her into the corner of the room, where she loses consciousness. The boss fight then begins after a short introduction.

Once the boss fight ends, Winter becomes enraged and causes a great wind to blow directly on the Player, freezing them solid and leaving them with 1 HP. Naniva regains consciousness and seeing the Player in fatal danger she enters the wind and proceeds to cast her Elder Fae Magic and turns the room from Winter to Spring, causing The Artifact to slip off of Winter and thawing the Player. The Artifact then tries to recruit the player in the same way the previous Artifact did but the player picks it up and stores it in The Bag of Tricks. There is a scene where Naniva talks to Winter and discovers that the Artifact took twice the power from him than he gave to it and will therefore shortly die.

Sad, Naniva ties to comfort him saying he will still live but he shoots down such notions. He then calls her Spring, as she has finally earned her title, before passing. Naniva and the Player return to the Fae Village and break the news to the other Fae. Summer and Autumn, while still grieving, are happy that Winter passed on content and that Naniva had finally become a true Fae Elder. The search for the new Winter Fae elder begins. Naniva tells the player that she must stay but still wishes to go on another adventure; making the Player promise that they will visit occasionally. The player then leaves the Fae Village to journey back to Evergrind City to hand in The Artifact and report on the situation.

Dungeon Anatomy[]

The main mechanic of this dungeon is the possibility to change seasons.

The dungeon is designed in such a way that the player will be visiting the same area multiple times but with different seasons activated.

Enemies[]

Enemies in the Temple of Seasons are stronger if the room is set to their season and appear as Empowered. They also gain an extra ability.

Learnable Dungeon Abilities[]

Spirit of Seasons: Allows the user to activate the Season Orbs within the Temple of Seasons. The powers of Summer, Autumn and Winter are obtained allowing the user to change the season and affect not only the landscape for puzzle solving, but also the enemies. As Naniva is not able to use her Spring Powers, the Orbs of Spring remain inactive; as seen in the hall with the Pictures of the Elders. The skill is obtained after the Mini-boss fight with Autumn and Summer.

Bosses[]

Mini Bosses[]

Summer & Autumn - Two possessed seasonal elder fae.

Season Hydra - A Seasonal Hydra with three heads.

Main Boss[]

Winter- The seasonal elder fae of winter.

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