Zhamla Meer | |
---|---|
Gender | Male |
Type | Main Story |
Location | Tai Ming |
“ | I'll let you witness my full power before I destroy you! | ” |
Zhamla was once the greatest collector in all of Grindea, but began killing people in search of a supposed Human card drop, believing it to be the last one he needed.
He later attacks the player after returning to Tai Ming.
Profile[]
Appearance[]
The first visual appearance that Zhamla makes is 1000 years in the past when he is still a young boy. He has long, blonde hair and bright blue eyes. He wears a red robe, and his hair is tied with a matching red band.
In future time rifts, he is seen older, with a darker robe tied in the middle with red straps. His hair is longer, and he carries a much more serious look. Another, similar version of his adult self can later be seen with duller skin and gray eyes.
Personality[]
As a child, Zhamla is carefree and has no desire to fight, and would rather be known as "The King of Having Fun." However, his childishness is scolded by Sizou, who warns him of the great danger that will come if he does not train. After this incident, Zhamla adopts a much more serious personality.
He later grows up to be one of the most powerful warriors, gaining immense fearlessness and courage. He spends most of his time away from Tai Ming, fighting monsters and training to become stronger. However, his desire to become stronger and collect every obtainable card eventually clouds his mind, and he eventually falls into a state of insanity.
Plot[]
Zhamla is one of the primary antagonists, who brought about a great cataclysm nearly 1000 years ago.
Zhamla is mentioned multiple times in the computer diaries and log books of the Flying Fortress, and is the main focus in Tai Ming where the player meets him at different points in time, due to the Time Rifts in the area.
Mention of Zhamla | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Computer Diaries
Phaseman Dialogue
|
Trivia[]
Zhamla Meer is most likely the creature "Echo of Madness" due to sharing similar dialogue and the same weapon as the creature.
The Artifacts that the protagonist is collecting were most likely owned by Zhamla at one point, during your fight with him you see him use Gaan'tlet, Amalet and of course his crown while using similar powers that these artifacts were shown to posses, additionally though only speculated it appears that artifacts that were in Zhamla's possession have been somewhat corrupted, as when time traveling the artifacts we meet in Tai Ming specifically Helmit, Shiidu, Braazlet and Pao Zhi have rather peaceful and easy-going personalities, with both Helmit and Shiidu being encounter in present time yet retaining their personality, yet Gaan'tlet and Amalet are outliers in the fact their personalities are openly hostile and see themselves as better then everything else with the latter possibly stemming from Zhamla's obsession of becoming the best Collecter and becoming stronger without end. Along this vein, it's also speculated that Bag was previously owned by Zhamla, due to his distinct personality and uncharacteristically apprehension when talking about Zhamla in Tai Ming.
Zhamla's sword can be seen in your Dad's flashback, disappearing when he attempted to take it and causing him to then lose his arm.
As are a lot of names in the game, Zhamla's may be a wordplay as well. Zhamla sounds like the German word Sammler, which translates to Collector. Combined with his last name, Meer(->mehr->more), it references his obsession with collecting (cards).
As the game is developed by Swedish people, it's much more likely that many of these wordplays are referring to Swedish words and phrases. "Zhamla Meer" is very likely just a deliberate misspelling of the phrase "samla mer", which translates to "collect more". If you were to pronounce "Zhamla Meer" in Swedish it would likely be pronounced by most native speakers in the same way as "samla mer". Swedish has a lot of loan words from German, so it's not strange that German speakers can find similarities to their language.